8974: A couple of crash fixes

Hi!

I released version 8974 yesterday to fix a bunch of bugs, and to improve a couple of error messages.

  • Fix for _ASSERT(haveShader()) error
  • Errors related to outdated video-card drivers now include a link to the new support page. (Click here!)
  • Fix for LBZ not starting and instead launching lots of cb9_1.exe’s (You’ll need to execute the updaterfix)
  • CPU usage is much improved, players with low-grade CPU’s can play the game better.

Good luck and have fun!

8969: speed 2….

Hi!

Just uploaded a patch that should fix the crashes people have been having.
Also: the game should be a lot faster now.

Did a lot of work to make the game use the CPU more effeciently. it is not where i want it yet, but it is better.

In the other news:
-Artists are now free to use custom shaders when rendering from LGS.
-Added a global default for “melee distance” in moves.

Good luck and have fun, let me know if the crashes still happen!