Update 8861

Hi folks,

An update specificly for the content creators:

  • A model viewer has been added, drag an md5mesh file over LBZ to open it and check the model out.
  • Internal scripting editor improved, ctrl+q now switches between the game and the edit window.
  • Ctrl+T and Ctrl+R will both save all open files in the editor, and reload game data. Errors will be shown in a new editor tab when/if they occur.

For players:

  • A new model system is being implemented, these models animate better (smoother) and can render faster :) allowing for better framerates…. or higher poly counts… still have to wait a while for the full effects as our artists are getting used to the tools and a creating new models.

Camerawork…

Hi folks!

A small update has been pushed out that updates the camera work.
The camera will now detach and focus on you when you fly far away from the action.

Also fixed: the arrival level textures have been updated.

New central chat server

Hi folks!

The central chat server has been moved to a new location and has been upgraded to a new version.
A bug prevented many people from connectiong to eachother.
Finding each-other and playing a bit online should now be possible again… :)

Side-Note: if you are stuck upgrading, see this post.

A new release 8845

Hi!

Build 8845 of the Cellblock9 engine has been released.
New features:

  • Menu’s load faster because textures for menu are now lazy loaded.
  • New Controls layout. We added a seperate button for block + 3 buttons with shortcuts to the most popular specials.
  • Much better support for Game Controllers (like the Xbox360 or xbox One gamepad)

Fixed bugs:

  • 2 data race conditions that prevented the updater from working as it should.
  • Aura was accidently turned on if the player pressed an attack button when falling.

Known issue:
Previous versions may not update to this one as expected! See previous post on how to fix updater issues!

EDIT: right… another patch right away to stop Xbox360 controller from drifting.